Artist. Developer. Creator. Teacher.
I am a Storyteller. It’s at the very core of everything I do.
Everything I put my energy into is to tell a story of some kind, be it art, code, or even cooking. My specialty is in art and development for Real Time Interactive applications. Games and simulations, desktop and virtual reality. I have worked on projects meant for fun an entertainment, as well as Enterprise projects used for training and marketing purposes.
On the Visual side, I work primarily as 3D Environment Artist and level designer. I spend a lot of time taking
environments from Maya to Unreal Engine 4. Modeling, texturing, and arranging.
Maya | Photoshop | Quixel | Substance
Level Design | Materials & FX | Technical Art | Blueprint | C++